class game.data
RangedAttack_Record
game.data.RangedAttack_Record
- 0 properties
- 12 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Attack_Record> PlayerAttack()RTTIgame.data.Attack_Record? PlayerAttackHandle()RTTIre.Hooks.Place( "gamedataRangedAttack_Record", "PlayerAttackHandle", (RangedAttack_Record_PlayerAttackHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RangedAttack_Record_PlayerAttackHandle( game.data.RangedAttack_Record self );WeakHandle<game.data.Attack_Record> NPCAttack()RTTIgame.data.Attack_Record? NPCAttackHandle()RTTIre.Hooks.Place( "gamedataRangedAttack_Record", "NPCAttackHandle", (RangedAttack_Record_NPCAttackHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RangedAttack_Record_NPCAttackHandle( game.data.RangedAttack_Record self );WeakHandle<game.data.Attack_Record> SecondaryPlayerAttack()RTTIgame.data.Attack_Record? SecondaryPlayerAttackHandle()RTTIre.Hooks.Place( "gamedataRangedAttack_Record", "SecondaryPlayerAttackHandle", (RangedAttack_Record_SecondaryPlayerAttackHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RangedAttack_Record_SecondaryPlayerAttackHandle( game.data.RangedAttack_Record self );WeakHandle<game.data.Attack_Record> PlayerTimeDilated()RTTIgame.data.Attack_Record? PlayerTimeDilatedHandle()RTTIre.Hooks.Place( "gamedataRangedAttack_Record", "PlayerTimeDilatedHandle", (RangedAttack_Record_PlayerTimeDilatedHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RangedAttack_Record_PlayerTimeDilatedHandle( game.data.RangedAttack_Record self );WeakHandle<game.data.Attack_Record> SecondaryPlayerTimeDilated()RTTIgame.data.Attack_Record? SecondaryPlayerTimeDilatedHandle()RTTIre.Hooks.Place( "gamedataRangedAttack_Record", "SecondaryPlayerTimeDilatedHandle", (RangedAttack_Record_SecondaryPlayerTimeDilatedHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RangedAttack_Record_SecondaryPlayerTimeDilatedHandle( game.data.RangedAttack_Record self );WeakHandle<game.data.Attack_Projectile_Record> NPCTimeDilated()RTTIgame.data.Attack_Projectile_Record? NPCTimeDilatedHandle()RTTIre.Hooks.Place( "gamedataRangedAttack_Record", "NPCTimeDilatedHandle", (RangedAttack_Record_NPCTimeDilatedHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_Projectile_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RangedAttack_Record_NPCTimeDilatedHandle( game.data.RangedAttack_Record self );