class game.data
RecipeItem_Record
game.data.RecipeItem_Record
- 0 properties
- 5 functions
Extends game.data.Item_Record game.data.BaseObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void CraftableItems(out WeakHandle<game.data.Item_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataRecipeItem_Record", "CraftableItems", (RecipeItem_Record_CraftableItems x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RecipeItem_Record_CraftableItems( game.data.RecipeItem_Record self, WeakHandle<game.data.Item_Record>[] outList );int GetCraftableItemsCount()RTTIre.Hooks.Place( "gamedataRecipeItem_Record", "GetCraftableItemsCount", (RecipeItem_Record_GetCraftableItemsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RecipeItem_Record_GetCraftableItemsCount( game.data.RecipeItem_Record self );WeakHandle<game.data.Item_Record> GetCraftableItemsItem(int index)RTTIgame.data.Item_Record? GetCraftableItemsItemHandle(int index)RTTIre.Hooks.Place( "gamedataRecipeItem_Record", "GetCraftableItemsItemHandle", (RecipeItem_Record_GetCraftableItemsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Item_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RecipeItem_Record_GetCraftableItemsItemHandle( game.data.RecipeItem_Record self, int index );bool CraftableItemsContains(WeakHandle<game.data.Item_Record> item)RTTIre.Hooks.Place( "gamedataRecipeItem_Record", "CraftableItemsContains", (RecipeItem_Record_CraftableItemsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RecipeItem_Record_CraftableItemsContains( game.data.RecipeItem_Record self, WeakHandle<game.data.Item_Record> item );