class game.data
ShooterMelee_Record
game.data.ShooterMelee_Record
- 0 properties
- 7 functions
Extends game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
red.ResourceReferenceScriptToken WraithVariant()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "WraithVariant", (ShooterMelee_Record_WraithVariant x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_WraithVariant( game.data.ShooterMelee_Record self );red.ResourceReferenceScriptToken AnimalVariant2()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "AnimalVariant2", (ShooterMelee_Record_AnimalVariant2 x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_AnimalVariant2( game.data.ShooterMelee_Record self );red.ResourceReferenceScriptToken AnimalVariant()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "AnimalVariant", (ShooterMelee_Record_AnimalVariant x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_AnimalVariant( game.data.ShooterMelee_Record self );red.ResourceReferenceScriptToken TigerVariant()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "TigerVariant", (ShooterMelee_Record_TigerVariant x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_TigerVariant( game.data.ShooterMelee_Record self );red.ResourceReferenceScriptToken TigerVariant2()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "TigerVariant2", (ShooterMelee_Record_TigerVariant2 x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_TigerVariant2( game.data.ShooterMelee_Record self );red.ResourceReferenceScriptToken WraithVariant2()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "WraithVariant2", (ShooterMelee_Record_WraithVariant2 x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_WraithVariant2( game.data.ShooterMelee_Record self );float DetectionRange()RTTIre.Hooks.Place( "gamedataShooterMelee_Record", "DetectionRange", (ShooterMelee_Record_DetectionRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterMelee_Record_DetectionRange( game.data.ShooterMelee_Record self );