class game.data
ShooterProp_Record
game.data.ShooterProp_Record
- 0 properties
- 2 functions
Extends game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float ExplosionRange()RTTIre.Hooks.Place( "gamedataShooterProp_Record", "ExplosionRange", (ShooterProp_Record_ExplosionRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterProp_Record_ExplosionRange( game.data.ShooterProp_Record self );float ExplosionDamage()RTTIre.Hooks.Place( "gamedataShooterProp_Record", "ExplosionDamage", (ShooterProp_Record_ExplosionDamage x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterProp_Record_ExplosionDamage( game.data.ShooterProp_Record self );