class game.data
ShooterTransporter_Record
game.data.ShooterTransporter_Record
- 0 properties
- 1 function
Extends game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float DropSpeed()RTTIre.Hooks.Place( "gamedataShooterTransporter_Record", "DropSpeed", (ShooterTransporter_Record_DropSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterTransporter_Record_DropSpeed( game.data.ShooterTransporter_Record self );