class game.data
ShooterVIP_Record
game.data.ShooterVIP_Record
- 0 properties
- 1 function
Extends game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float SpawnDuration()RTTIre.Hooks.Place( "gamedataShooterVIP_Record", "SpawnDuration", (ShooterVIP_Record_SpawnDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterVIP_Record_SpawnDuration( game.data.ShooterVIP_Record self );