StatusEffectAttackData_Record class
game.data.StatusEffectAttackData_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.StatusEffect_Record> StatusEffect()RTTIgame.data.StatusEffect_Record? StatusEffectHandle()RTTIWeakHandle<game.data.StatPool_Record> ResistPool()RTTIgame.data.StatPool_Record? ResistPoolHandle()RTTIfloat StacksToApply()RTTIbool ApplyImmediately()RTTI