class game.data
TankObstacleSpawnerData_Record
game.data.TankObstacleSpawnerData_Record
- 0 properties
- 11 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void ObstacleList(out WeakHandle<game.data.TankDestroyableObject_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataTankObstacleSpawnerData_Record", "ObstacleList", (TankObstacleSpawnerData_Record_ObstacleList x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_ObstacleList( game.data.TankObstacleSpawnerData_Record self, WeakHandle<game.data.TankDestroyableObject_Record>[] outList );int GetObstacleListCount()RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "GetObstacleListCount", (TankObstacleSpawnerData_Record_GetObstacleListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_GetObstacleListCount( game.data.TankObstacleSpawnerData_Record self );WeakHandle<game.data.TankDestroyableObject_Record> GetObstacleListItem(int index)RTTIgame.data.TankDestroyableObject_Record? GetObstacleListItemHandle(int index)RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "GetObstacleListItemHandle", (TankObstacleSpawnerData_Record_GetObstacleListItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.TankDestroyableObject_Record>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_GetObstacleListItemHandle( game.data.TankObstacleSpawnerData_Record self, int index );bool ObstacleListContains(WeakHandle<game.data.TankDestroyableObject_Record> item)RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "ObstacleListContains", (TankObstacleSpawnerData_Record_ObstacleListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_ObstacleListContains( game.data.TankObstacleSpawnerData_Record self, WeakHandle<game.data.TankDestroyableObject_Record> item );void LevelList(out WeakHandle<game.data.TankLevelObjectID_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataTankObstacleSpawnerData_Record", "LevelList", (TankObstacleSpawnerData_Record_LevelList x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_LevelList( game.data.TankObstacleSpawnerData_Record self, WeakHandle<game.data.TankLevelObjectID_Record>[] outList );int GetLevelListCount()RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "GetLevelListCount", (TankObstacleSpawnerData_Record_GetLevelListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_GetLevelListCount( game.data.TankObstacleSpawnerData_Record self );WeakHandle<game.data.TankLevelObjectID_Record> GetLevelListItem(int index)RTTIgame.data.TankLevelObjectID_Record? GetLevelListItemHandle(int index)RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "GetLevelListItemHandle", (TankObstacleSpawnerData_Record_GetLevelListItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.TankLevelObjectID_Record>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_GetLevelListItemHandle( game.data.TankObstacleSpawnerData_Record self, int index );bool LevelListContains(WeakHandle<game.data.TankLevelObjectID_Record> item)RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "LevelListContains", (TankObstacleSpawnerData_Record_LevelListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_LevelListContains( game.data.TankObstacleSpawnerData_Record self, WeakHandle<game.data.TankLevelObjectID_Record> item );float SpawnTime()RTTIre.Hooks.Place( "gamedataTankObstacleSpawnerData_Record", "SpawnTime", (TankObstacleSpawnerData_Record_SpawnTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TankObstacleSpawnerData_Record_SpawnTime( game.data.TankObstacleSpawnerData_Record self );