BlackICE Scripting

class game.data

TankObstacleSpawnerData_Record

game.data.TankObstacleSpawnerData_Record

  • 0 properties
  • 11 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void ObstacleList(out WeakHandle<game.data.TankDestroyableObject_Record>[] outList) RTTI
  • int GetObstacleListCount() RTTI
  • WeakHandle<game.data.TankDestroyableObject_Record> GetObstacleListItem(int index) RTTI
  • game.data.TankDestroyableObject_Record? GetObstacleListItemHandle(int index) RTTI
  • bool ObstacleListContains(WeakHandle<game.data.TankDestroyableObject_Record> item) RTTI
  • void LevelList(out WeakHandle<game.data.TankLevelObjectID_Record>[] outList) RTTI
  • int GetLevelListCount() RTTI
  • WeakHandle<game.data.TankLevelObjectID_Record> GetLevelListItem(int index) RTTI
  • game.data.TankLevelObjectID_Record? GetLevelListItemHandle(int index) RTTI
  • bool LevelListContains(WeakHandle<game.data.TankLevelObjectID_Record> item) RTTI
  • float SpawnTime() RTTI