class game.stateMachine
ScriptInterface
game.stateMachine.ScriptInterface
- 6 properties
- 1 function
- 1 derived class
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | WeakHandle<game.Object> | 0x40 | |
executionOwner | WeakHandle<game.Object> | 0x58 | |
localBlackboard | WeakHandle<game.IBlackboard> | 0x70 | |
ownerEntityID | ent.EntityID | 0x50 | |
executionOwnerEntityID | ent.EntityID | 0x68 | |
stateMachineBBDef | game.bb.ScriptDefinition? | 0x80 |
Functions
float GetNow()RTTIre.Hooks.Place( "gamestateMachineScriptInterface", "GetNow", (ScriptInterface_GetNow x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptInterface_GetNow( game.stateMachine.ScriptInterface self );