class game.stateMachine.event
AddOnDemandStateMachine
game.stateMachine.event.AddOnDemandStateMachine
- 4 properties
- 0 functions
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
stateMachineName | CName | 0x40 | |
instanceData | game.stateMachine.StateMachineInstanceData | 0x48 | |
tryHotSwap | bool | 0x78 | |
owner | WeakHandle<game.Object> | 0x68 |
Functions
None.