BlackICE Scripting

struct game.targeting

SystemHitInfo

game.targeting.SystemHitInfo

  • 7 properties
  • 1 function
  • 96 bytes

Properties

PropertyTypeOffset
queryMaskulong0x0
entityIdent.EntityID0x8
entityWeakHandle<ent.Entity>0x10
componentWeakHandle<ent.IComponent>0x20
aimStartPositionVector40x30
closestHitPositionVector40x40
isTransparentbool0x5C

Functions

  • static bool IsValid(game.targeting.SystemHitInfo self) staticRTTI