class game.targeting
SystemTargetFilter_Script
game.targeting.SystemTargetFilter_Script
- 0 properties
- 9 functions
Extends game.targeting.SystemTargetFilter IScriptable ISerializable
Properties
None.
Functions
ulong GetFilterMask()RTTIre.Hooks.Place( "gametargetingSystemTargetFilter_Script", "GetFilterMask", (SystemTargetFilter_Script_GetFilterMask x) => { return re.Hooks.CallOriginal<re.msgpack.Ulong>(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_GetFilterMask( game.targeting.SystemTargetFilter_Script self );physics.QueryFilter GetFilter()RTTIre.Hooks.Place( "gametargetingSystemTargetFilter_Script", "GetFilter", (SystemTargetFilter_Script_GetFilter x) => { return re.Hooks.CallOriginal<re.msgpack.physics.QueryFilter>(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_GetFilter( game.targeting.SystemTargetFilter_Script self );void SetFilter(physics.QueryFilter queryFilter)RTTIre.Hooks.PlaceVoid( "gametargetingSystemTargetFilter_Script", "SetFilter", (SystemTargetFilter_Script_SetFilter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_SetFilter( game.targeting.SystemTargetFilter_Script self, physics.QueryFilter queryFilter );bool TestFilterMask(ulong mask)RTTIre.Hooks.Place( "gametargetingSystemTargetFilter_Script", "TestFilterMask", (SystemTargetFilter_Script_TestFilterMask x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_TestFilterMask( game.targeting.SystemTargetFilter_Script self, ulong mask );void GetResult(game.targeting.SystemTargetFilterResult destination)RTTIre.Hooks.PlaceVoid( "gametargetingSystemTargetFilter_Script", "GetResult", (SystemTargetFilter_Script_GetResult x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_GetResult( game.targeting.SystemTargetFilter_Script self, game.targeting.SystemTargetFilterResult? destination );void PreFilter(Vector4 defaultPos)RTTIre.Hooks.PlaceVoid( "gametargetingSystemTargetFilter_Script", "PreFilter;script_ref<Vector4>", (SystemTargetFilter_Script_PreFilter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_PreFilter( game.targeting.SystemTargetFilter_Script self, Vector4 defaultPos );void Filter(game.targeting.SystemHitInfo hitInfo, game.targeting.SystemTargetFilterResult workingState)RTTIre.Hooks.PlaceVoid( "gametargetingSystemTargetFilter_Script", "Filter;TargetHitInfoTargetFilterResult", (SystemTargetFilter_Script_Filter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_Filter( game.targeting.SystemTargetFilter_Script self, game.targeting.SystemHitInfo hitInfo, game.targeting.SystemTargetFilterResult? workingState );void PostFilter()RTTIre.Hooks.PlaceVoid( "gametargetingSystemTargetFilter_Script", "PostFilter;", (SystemTargetFilter_Script_PostFilter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_PostFilter( game.targeting.SystemTargetFilter_Script self );game.targeting.SystemTargetFilterResult? CreateFilterResult()RTTIre.Hooks.Place( "gametargetingSystemTargetFilter_Script", "CreateFilterResult;", (SystemTargetFilter_Script_CreateFilterResult x) => { return re.Hooks.CallOriginal<re.msgpack.game.targeting.SystemTargetFilterResult>(); } ); [Msgpack.Gen] public readonly partial record struct SystemTargetFilter_Script_CreateFilterResult( game.targeting.SystemTargetFilter_Script self );