BlackICE Scripting

class game.ui

DeathMenuGameController

game.ui.DeathMenuGameController

  • 5 properties
  • 9 functions

Extends game.ui.MenuItemListGameController game.ui.SaveHandlingController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
buttonHintsManagerRefink.WidgetReference0x48 scripted
buttonHintsControllerWeakHandle<ButtonHints>0x60 scripted
animIntroink.anim.Proxy?0x70 scripted
axisInputReceivedbool0x80 scripted
dpadInputReceivedbool0x81 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnSetUserData(IScriptable userData) RTTI
  • bool ShouldAllowExitGameMenuItem() overrideRTTI
  • void PopulateMenuItemList() overrideRTTI
  • bool OnIntroFinished(ink.anim.Proxy proxy) RTTI
  • bool HandleMenuItemActivate(PauseMenuListItemData data) overrideRTTI
  • bool OnListRelease(ink.PointerEvent e) RTTI
  • bool OnGlobalRelease(ink.PointerEvent e) RTTI