BlackICE Scripting

DriverCombatHUDGameController class

game.ui.DriverCombatHUDGameController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
inWeaponizedVehiclebool
inDriverCombatbool
inReloadStatebool
inSafeStatebool
crosshairBracketsink.WidgetReference
crosshairBracketsFlairLeftink.WidgetReference
crosshairBracketsFlairRightink.WidgetReference
bracketsTransitionDetailsWidgetListink.WidgetReference[]
crosshairBracketsMinSizeVector2
crosshairBracketsInstantSnapValuefloat
crosshairBracketsInOutTransitionTimefloat
crosshairBracketsIntroSizeMultiplierfloat
crosshairBracketsTrailink.WidgetReference
crosshairBracketsTrailTransitionTimefloat
crosshairReducedOpacityfloat
unifomSafeZonefloat
playerWeakHandle<game.Object> scripted
psmBlackboardWeakHandle<game.IBlackboard> scripted
psmWeaponCallbackred.CallbackObject? scripted
uiActiveVehicleFPPRearviewCameraActivatedCallbackred.CallbackObject? scripted
reloadingAnimProxyink.anim.Proxy? scripted
vehicleFPPRearviewCameraink.WidgetReference scripted
vehicleManufacturerink.ImageWidgetReference scripted
debugTuningStatusTextink.TextWidgetReference scripted

Functions