class game.ui
InventoryPuppetPreviewGameController
game.ui.InventoryPuppetPreviewGameController
- 6 properties
- 7 functions
- 1 derived class
Extends game.ui.PuppetPreviewGameController game.ui.PreviewGameController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
sceneName | CName | 0xF0 | |
cameraRef | NodeRef | 0xF8 | |
collider | ink.WidgetReference | 0x20 | scripted |
rotationIsMouseDown | bool | 0x38 | scripted |
maxMousePointerOffset | float | 0x3C | scripted |
mouseRotationSpeed | float | 0x40 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "gameuiInventoryPuppetPreviewGameController", "OnInitialize", (InventoryPuppetPreviewGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_OnInitialize( game.ui.InventoryPuppetPreviewGameController self );bool OnUninitialize()overrideRTTIre.Hooks.Place( "gameuiInventoryPuppetPreviewGameController", "OnUninitialize", (InventoryPuppetPreviewGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_OnUninitialize( game.ui.InventoryPuppetPreviewGameController self );bool OnMouseDown(ink.PointerEvent e)RTTIre.Hooks.Place( "gameuiInventoryPuppetPreviewGameController", "OnMouseDown", (InventoryPuppetPreviewGameController_OnMouseDown x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_OnMouseDown( game.ui.InventoryPuppetPreviewGameController self, ink.PointerEvent? e );bool OnGlobalRelease(ink.PointerEvent e)RTTIre.Hooks.Place( "gameuiInventoryPuppetPreviewGameController", "OnGlobalRelease", (InventoryPuppetPreviewGameController_OnGlobalRelease x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_OnGlobalRelease( game.ui.InventoryPuppetPreviewGameController self, ink.PointerEvent? e );bool OnRelativeInput(ink.PointerEvent e)RTTIre.Hooks.Place( "gameuiInventoryPuppetPreviewGameController", "OnRelativeInput", (InventoryPuppetPreviewGameController_OnRelativeInput x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_OnRelativeInput( game.ui.InventoryPuppetPreviewGameController self, ink.PointerEvent? e );void GetAnimFeature(out AnimFeature_Paperdoll animFeature)overrideRTTIre.Hooks.PlaceVoid( "gameuiInventoryPuppetPreviewGameController", "GetAnimFeature;AnimFeature_Paperdoll", (InventoryPuppetPreviewGameController_GetAnimFeature x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_GetAnimFeature( game.ui.InventoryPuppetPreviewGameController self, AnimFeature_Paperdoll? animFeature );bool OnSetCameraSetupEvent(uint index, CName slotName)RTTIre.Hooks.Place( "gameuiInventoryPuppetPreviewGameController", "OnSetCameraSetupEvent", (InventoryPuppetPreviewGameController_OnSetCameraSetupEvent x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InventoryPuppetPreviewGameController_OnSetCameraSetupEvent( game.ui.InventoryPuppetPreviewGameController self, uint index, CName slotName );