class game.ui
BaseGarmentItemPreviewGameController
game.ui.BaseGarmentItemPreviewGameController
- 3 properties
- 4 functions
- 2 derived classes
Extends game.ui.InventoryPuppetPreviewGameController game.ui.PuppetPreviewGameController game.ui.PreviewGameController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
placementSlot | TDBID | 0x48 | scripted |
givenItem | game.ItemID | 0x50 | scripted |
initialItem | game.ItemID | 0x60 | scripted |
Functions
bool OnUninitialize()overrideRTTIre.Hooks.Place( "gameuiBaseGarmentItemPreviewGameController", "OnUninitialize", (BaseGarmentItemPreviewGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseGarmentItemPreviewGameController_OnUninitialize( game.ui.BaseGarmentItemPreviewGameController self );void SetViewData(game.ItemID itemID)RTTIre.Hooks.PlaceVoid( "gameuiBaseGarmentItemPreviewGameController", "SetViewData;ItemID", (BaseGarmentItemPreviewGameController_SetViewData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseGarmentItemPreviewGameController_SetViewData( game.ui.BaseGarmentItemPreviewGameController self, game.ItemID itemID );void ClearViewData()RTTIre.Hooks.PlaceVoid( "gameuiBaseGarmentItemPreviewGameController", "ClearViewData;", (BaseGarmentItemPreviewGameController_ClearViewData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseGarmentItemPreviewGameController_ClearViewData( game.ui.BaseGarmentItemPreviewGameController self );bool IsBuildCensored()RTTIre.Hooks.Place( "gameuiBaseGarmentItemPreviewGameController", "IsBuildCensored;", (BaseGarmentItemPreviewGameController_IsBuildCensored x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseGarmentItemPreviewGameController_IsBuildCensored( game.ui.BaseGarmentItemPreviewGameController self );