NPCNextToTheCrosshair struct 88 bytes
game.ui.NPCNextToTheCrosshair
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
npc | WeakHandle<game.Object> | |
name | string | |
currentHealth | int | |
maximumHealth | int | |
currentCyberwarePct | int | |
level | int | |
quickHackUpload | int | |
attitude | EAIAttitude | |
scanningState | game.ScanningState | |
isTagged | bool | |
highLevelState | game.data.NPCHighLevelState | |
canSeePlayer | bool | |
playerDetectionAboveZero | bool | |
playerDetectionAtMax | bool |
Functions
None.