MotorcycleHUDGameController class
ink.MotorcycleHUDGameController
Inheritance
Base: game.ui.BaseVehicleHUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
vehicleBlackboard | WeakHandle<game.IBlackboard> | scripted |
activeVehicleUIBlackboard | WeakHandle<game.IBlackboard> | scripted |
vehicleBBStateConectionId | red.CallbackObject? | scripted |
speedBBConnectionId | red.CallbackObject? | scripted |
gearBBConnectionId | red.CallbackObject? | scripted |
tppBBConnectionId | red.CallbackObject? | scripted |
rpmValueBBConnectionId | red.CallbackObject? | scripted |
leanAngleBBConnectionId | red.CallbackObject? | scripted |
playerStateBBConnectionId | red.CallbackObject? | scripted |
playOptionReverse | ink.anim.PlaybackOptions | scripted |
rootWidget | WeakHandle<ink.CanvasWidget> | scripted |
mainCanvas | WeakHandle<ink.CanvasWidget> | scripted |
activeChunks | int | scripted |
chunksNumber | int | scripted |
dynamicRpmPath | CName | scripted |
rpmPerChunk | int | scripted |
hasRevMax | bool | scripted |
HiResMode | bool | scripted |
revMaxPath | CName | scripted |
revMaxChunk | int | scripted |
revMax | int | scripted |
revRedLine | int | scripted |
maxSpeed | int | scripted |
speedTextWidget | ink.TextWidgetReference | scripted |
gearTextWidget | ink.TextWidgetReference | scripted |
RPMTextWidget | ink.TextWidgetReference | scripted |
lower | WeakHandle<ink.CanvasWidget> | scripted |
lowerSpeedBigR | WeakHandle<ink.CanvasWidget> | scripted |
lowerSpeedBigL | WeakHandle<ink.CanvasWidget> | scripted |
lowerSpeedSmallR | WeakHandle<ink.CanvasWidget> | scripted |
lowerSpeedSmallL | WeakHandle<ink.CanvasWidget> | scripted |
lowerSpeedFluffR | WeakHandle<ink.ImageWidget> | scripted |
lowerSpeedFluffL | WeakHandle<ink.ImageWidget> | scripted |
hudLowerPart | WeakHandle<ink.CanvasWidget> | scripted |
lowerfluff_R | WeakHandle<ink.CanvasWidget> | scripted |
lowerfluff_L | WeakHandle<ink.CanvasWidget> | scripted |
HudHideAnimation | ink.anim.Proxy? | scripted |
HudShowAnimation | ink.anim.Proxy? | scripted |
HudRedLineAnimation | ink.anim.Proxy? | scripted |
fluffBlinking | ink.anim.Controller? | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnVehicleMounted()overrideRTTIbool OnVehicleUnmounted()overrideRTTIbool OnHudHideAnimFinished(ink.anim.Proxy proxy)RTTIbool OnHudShowAnimFinished(ink.anim.Proxy proxy)RTTIbool OnVehicleStateChanged(int state)RTTIbool OnPlayerStateChanged(string data)RTTIbool OnRpmMaxChanged(float rpmMax)RTTIbool OnSpeedValueChanged(float speedValue)RTTIbool OnGearValueChanged(int gearValue)RTTIbool OnRpmValueChanged(float rpmValue)RTTIvoid drawRPMGaugeFull(float rpmValue)RTTIvoid EvaluateRPMMeterWidget(int currentAmountOfChunks)RTTIvoid RedrawRPM(int currentAmountOfChunks)RTTIvoid AddChunk()RTTIvoid RemoveChunk()RTTIbool OnLeanAngleChanged(float leanAngle)RTTIbool OnCameraModeChanged(bool mode)RTTIbool CheckVehicleType(string desiredType)RTTI