BlackICE Scripting

InstancedDestructibleMeshNode class

world.InstancedDestructibleMeshNode

Inheritance

Base: world.MeshNode

Derived

None.

Properties

PropertyType
staticMeshbyte
staticMeshAppearanceCName
simulationTypephysics.SimulationType
filterDataSourcephysics.FilterDataSource
startInactivebool
turnDynamicOnImpulsebool
useAggregatebool
enableSelfCollisionInAggregatebool
isDestructiblebool
filterDataphysics.FilterData?
damageThresholdfloat
damageEndurancefloat
accumulateDamagebool
impulseToDamagefloat
fracturingEffectbyte
idleEffectbyte
instanceTransformsTransform[]
cookedInstanceTransformsworld.TransformBuffer
isPierceablebool
isWorkspotbool
navigationSettingNavGenNavigationSetting
useMeshNavmeshSettingsbool
systemsToNotifyFlagsushort

Functions

None.