class world
InstancedDestructibleMeshNode
world.InstancedDestructibleMeshNode
- 20 properties
- 0 functions
Extends world.MeshNode world.Node ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
staticMeshAppearance | CName | 0xB8 | |
simulationType | physics.SimulationType | 0x80 | |
filterDataSource | physics.FilterDataSource | 0x98 | |
startInactive | bool | 0xCE | |
turnDynamicOnImpulse | bool | 0xCF | |
useAggregate | bool | 0xCC | |
enableSelfCollisionInAggregate | bool | 0xCD | |
isDestructible | bool | 0xD0 | |
filterData | physics.FilterData? | 0x88 | |
damageThreshold | float | 0xC4 | |
damageEndurance | float | 0xC8 | |
accumulateDamage | bool | 0xD1 | |
impulseToDamage | float | 0xC0 | |
instanceTransforms | Transform[] | 0xD8 | |
cookedInstanceTransforms | world.TransformBuffer | 0x68 | |
isPierceable | bool | 0xD2 | |
isWorkspot | bool | 0xD3 | |
navigationSetting | NavGenNavigationSetting | 0x60 | |
useMeshNavmeshSettings | bool | 0xD4 | |
systemsToNotifyFlags | ushort | 0xD6 |
Functions
None.