game namespace
Namespaces
- audio
- cheatsystem
- data
- device
- events
- influence
- input
- interactions
- map
- projectile
- smartGun
- stateMachine
- targeting
- ui
- weapon
Enums
- AIDirectorTensionEventType
- AggregationType
- AlwaysSpawnedState
- AppearanceSource
- AutodriveDestinationType
- AutodriveLaneValidityResult
- BinkVideoAction
- BoolSignalAction
- BreachUITrackingChange
- CameraCurve
- CityAreaType
- CombinedStatOperation
- ComparisonType
- ContactType
- CoverHeight
- CrowdCreationDataMergeMode
- CrowdEntryType
- DamageCallbackType
- DamageListenerPipelineType
- DamagePipelineStage
- DebugViewETextAlignment
- DelayContext
- Difficulty
- DismBodyPart
- DismWoundType
- DynamicVehicleType
- EActionFlags
- EActionStatus
- EAreaShape
- EAreaType
- ECharacterStance
- EContinuousMode
- EEquipmentManagerState
- EHotkey
- EInventoryFlags
- EItemIDFlag
- ELootGenerationType
- EMaterialZone
- EPowerDifferential
- EPrerequisiteType
- ESlotState
- EStatFlags
- EStatProviderDataSource
- EffectAction_KillFXAction
- EffectExecutor_AnimFeatureApplyTo
- EffectHitDataType
- EffectObjectFilter_AxisRangeAxis
- EffectObjectFilter_EntityTypeEntityTypeFilter
- EffectObjectFilter_HitTypeAction
- EffectTriggerPositioningType
- EffectTriggerRotationType
- EnemyStealthAwarenessState
- EntityReferenceType
- EntitySpawnerEventType
- EntityStubClass
- EquipAnimationType
- EquipmentSetType
- FearStage
- GameVersion
- GameplayEventFlag
- GlobalTierSubtype
- GodModeType
- GrenadeThrowStartType
- InitalChoiceStage
- InventoryItemAttachmentType
- InventoryItemShape
- ItemComparisonState
- ItemDisplayContext
- ItemEquipContexts
- ItemIconGender
- ItemUnequipContexts
- JournalBriefingContentType
- JournalCallbackOption
- JournalChangeType
- JournalEntryState
- JournalEntryUserState
- JournalListenerType
- JournalNotifyOption
- JournalQuestType
- KillType
- LoSMode
- LootItemType
- MessageSender
- MountDescriptorMountType
- MountingObjectSubType
- MountingObjectType
- MountingRelationshipType
- MountingSlotRole
- MovingPlatformLoopType
- MovingPlatformMovementInitializationType
- MuppetComparisonReportItemType
- MuppetDebugCommand
- MuppetInputActionType
- MuppetMoveStyle
- OnlineSystemErrors
- OnlineSystemStatus
- PSMBodyCarrying
- PSMBodyCarryingLocomotion
- PSMBodyCarryingStyle
- PSMCombat
- PSMCombatGadget
- PSMCover
- PSMCrosshairStates
- PSMDetailedBodyDisposal
- PSMDetailedLocomotionStates
- PSMFallStates
- PSMHighLevel
- PSMLandingState
- PSMLeftHandCyberware
- PSMLocomotionStates
- PSMMelee
- PSMMeleeWeapon
- PSMNanoWireLaunchMode
- PSMRangedWeaponStates
- PSMReaction
- PSMStamina
- PSMSwimming
- PSMTakedown
- PSMTimeDilation
- PSMUIState
- PSMUpperBodyStates
- PSMVehicle
- PSMVision
- PSMVisionDebug
- PSMVitals
- PSMWeaponStates
- PSMWhip
- PSMWorkspotState
- PSMZones
- PhantomEntityState
- PlatformMovementState
- PlayerCoverDirection
- PlayerCoverMode
- PlayerObstacleSystemQueryType
- PlayerStateMachine
- PopulationEntityPriority
- PopupPosition
- PuppetVehicleState
- QuestGuidanceMarkerPathfindingType
- Regular1v1FinisherScenarioPivotSetting
- ReprimandMappinAnimationState
- SaveLockReason
- ScanningMode
- ScanningState
- SceneAnimationMotionActionParamsEasingType
- SceneAnimationMotionActionParamsMotionType
- SceneAnimationMotionActionParamsPlacementMode
- ScriptTaskExecutionStage
- ScriptedBlackboardStorage
- SharedInventoryTag
- SimpleMessageType
- SmartObjectInstanceEntryType
- SmartObjectPointType
- SmartObjectType
- SpawnInViewState
- StatIDType
- StatModifierType
- StatObjectsRelation
- StatPoolDataBonusType
- StatPoolDataStatPoolModificationStatus
- StatPoolDataValueChangeMode
- StatPoolModificationTypes
- StatPoolModifierProperty
- StatsBundleOwnerType
- StoryTier
- StubMappinType
- TStatModifier
- TargetingSet
- TelemetryDamageSituation
- TelemetryHitDefenseType
- TelemetryMilestoneType
- TelemetryMovementType
- TickableEventState
- TransformAnimation_MoveOnSplineRotationMode
- TransformAnimation_RotateOnAxisAxis
- TutorialBracketType
- VehicleCommonCurve
- VehicleCurve
- VideoType
- VisionModePatternType
- VisionModeType
- WardrobeClothingSetIndex
- WorkspotSlidingBehaviour