AIActionMovePolicy class
AIActionMovePolicy
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static ent.IPositionProvider? GetTargetPositionProvider(ScriptedPuppet owner, WeakHandle<game.Object> target, game.data.TrackingMode trackingMode)staticRTTI globalstatic void Add(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.MovementPolicy_Record> record, move.Policies policy)staticRTTI globalstatic bool CheckCondition(AIbehaviorScriptExecutionContext context, game.data.AIActionCondition_Record condition)staticRTTI globalstatic void Pop(AIbehaviorScriptExecutionContext context, move.Policies policy)staticRTTI global