BlackICE Scripting

class

AIActionParams

  • 0 properties
  • 19 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static game.data.NPCUpperBodyState GetUpperBodyStateFromName(CName nameParam) staticRTTI global
  • static AIActionTargetStates GetTargetStatesFromArray(CName[] targetStates, WeakHandle<game.Object> target) staticRTTI global
  • static bool GetPSMLocomotionStateFromName(CName nameParam, out game.PSMLocomotionStates locomotionState) staticRTTI global
  • static AIActionNPCStates GetOwnerStatesFromArray(CName[] ownerStates) staticRTTI global
  • static bool GetPSMUpperBodyStateFromName(CName nameParam, out game.PSMUpperBodyStates upperBodyState) staticRTTI global
  • static void PushBackPlayerState(AIActionPlayerStates playerStates, CName stateName) staticRTTI global
  • static bool GetPSMBodyCarryStateFromName(CName nameParam, out game.PSMBodyCarrying bodyCarryState) staticRTTI global
  • static game.data.NPCBehaviorState GetBehaviorStateFromName(CName nameParam) staticRTTI global
  • static game.data.NPCStanceState GetStanceStateFromName(CName nameParam) staticRTTI global
  • static bool GetPSMCombatStateFromName(CName nameParam, out game.PSMCombat combatState) staticRTTI global
  • static game.data.NPCHighLevelState GetHighLevelStateFromName(CName nameParam) staticRTTI global
  • static AIActionTargetStates GetTargetStatesFromArray(CName[] targetStates) staticRTTI global
  • static void PushBackNPCState(AIActionNPCStates npcStates, CName stateName) staticRTTI global
  • static game.data.DefenseMode GetDefenseModeFromName(CName nameParam) staticRTTI global
  • static bool GetPSMMeleeStateFromName(CName nameParam, out game.PSMMelee meleeState) staticRTTI global
  • static bool GetPSMZoneStateFromName(CName nameParam, out game.PSMZones zoneState) staticRTTI global
  • static game.data.LocomotionMode GetLocomotionModeFromName(CName nameParam) staticRTTI global
  • static bool TempGetIsValid(TDBID actionID) staticRTTI global
  • static TDBID CreateActionID(AIbehaviorScriptExecutionContext context, ScriptedPuppet puppet, string actionStringName, AIactionParamsPackageTypes actionPackageType, out CName actionName) staticRTTI global