BlackICE Scripting

class

AddStatusEffectToAttackEffector

  • 4 properties
  • 3 functions

Extends ModifyAttackEffector HitEventEffector game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
isRandombool0x0 scripted
applicationChanceModsWeakHandle<game.data.StatModifier_Record>[]0x8 scripted
statusEffectSHitStatusEffect0x18 scripted
stacksfloat0x24 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void RepeatedAction(game.Object owner) overrideRTTI