class
HitEventEffector
- 0 properties
- 2 functions
- 5 derived classes
Extends game.Effector IScriptable ISerializable
Derived
ConvertDamageToStatPoolEffector, ModifyAttackEffector, ModifyStatPoolValueEffector, ModifyStatPoolValueQuickhackCostEffector, TriggerAttackOnTargetEffect
Properties
None.
Functions
game.events.HitEvent? GetHitEvent()RTTIre.Hooks.Place( "HitEventEffector", "GetHitEvent;", (HitEventEffector_GetHitEvent x) => { return re.Hooks.CallOriginal<re.msgpack.game.events.GameEventsHitEvent>(); } ); [Msgpack.Gen] public readonly partial record struct HitEventEffector_GetHitEvent( HitEventEffector self );game.events.HitEvent? FindHitEventInMultiPrereq(game.MultiPrereqState multiPrereqState)RTTIre.Hooks.Place( "HitEventEffector", "FindHitEventInMultiPrereq;MultiPrereqState", (HitEventEffector_FindHitEventInMultiPrereq x) => { return re.Hooks.CallOriginal<re.msgpack.game.events.GameEventsHitEvent>(); } ); [Msgpack.Gen] public readonly partial record struct HitEventEffector_FindHitEventInMultiPrereq( HitEventEffector self, game.MultiPrereqState? multiPrereqState );