class
AnimatedSign
- 1 property
- 5 functions
Extends InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
animFeature | AnimFeature_AnimatedDevice? | 0x3D0 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "AnimatedSign", "OnRequestComponents", (AnimatedSign_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AnimatedSign_OnRequestComponents( AnimatedSign self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "AnimatedSign", "OnTakeControl", (AnimatedSign_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AnimatedSign_OnTakeControl( AnimatedSign self, ent.EntityResolveComponentsInterface ri );void TurnOnDevice()overrideRTTIre.Hooks.PlaceVoid( "AnimatedSign", "TurnOnDevice;", (AnimatedSign_TurnOnDevice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimatedSign_TurnOnDevice( AnimatedSign self );void TurnOffDevice()overrideRTTIre.Hooks.PlaceVoid( "AnimatedSign", "TurnOffDevice;", (AnimatedSign_TurnOffDevice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimatedSign_TurnOffDevice( AnimatedSign self );void UpdateAnimState()RTTIre.Hooks.PlaceVoid( "AnimatedSign", "UpdateAnimState;", (AnimatedSign_UpdateAnimState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimatedSign_UpdateAnimState( AnimatedSign self );