BlackICE Scripting

class game

DeviceBase

game.DeviceBase

  • 1 property
  • 9 functions
  • 1 derived class

Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Derived

Device

Properties

PropertyTypeOffset
isLogicReadybool0x245

Functions

  • game.DeviceReplicatedState? GetServerState() RTTI
  • game.DeviceReplicatedState? GetClientState() RTTI
  • void SetAudioResourceName() RTTI
  • bool IsLogicReady() RTTI
  • void ApplyReplicatedState(game.DeviceReplicatedState state) RTTI
  • CName GetDeviceStateClass() RTTI
  • void ApplyAnimFeatureToReplicate(game.Object obj, CName inputName, anim.AnimFeature value) RTTI
  • bool IsDeviceMovableScript() RTTI
  • bool IncludeLightsInVisibilityBoundsScript() RTTI