BlackICE Scripting

Device class

Device

Inheritance

Base: game.DeviceBase

Derived

BaseDestructibleDevice, DropPointModule, ElectricLight, GlitchedTurret, InteractiveDevice, InteractiveSign, InvisibleSceneStash, ProximityDetector, SimpleOnTurnOnPlayEffectDevice, TrafficLight

Show 1 more of 11 derived classes

VirtualMasterDevice

Properties

PropertyType
controllerScriptableDeviceComponent? scripted
wasVisiblebool scripted
isVisiblebool scripted
controllerTypeNameCName scripted
deviceStateEDeviceStatus scripted
uiComponentWeakHandle<IWorldWidgetComponent> scripted
screenDefinitionSUIScreenDefinition scripted
isUIdirtybool scripted
onInputHintManagerInitializedChangedCallbackred.CallbackObject? scripted
personalLinkComponentwork.WorkspotResourceComponent? scripted
durabilityTypeEDeviceDurabilityType scripted
disassemblableComponentDisassemblableComponent? scripted
localizationent.LocalizationStringComponent? scripted
IKslotComponentent.SlotComponent? scripted
slotComponentent.SlotComponent? scripted
isInitializedbool scripted
isInsideLogicAreabool scripted
cameraComponentgame.CameraComponent? scripted
cameraZoomComponentgame.CameraComponent? scripted
cameraZoomActivebool scripted
ToggleZoomInteractionWorkspotwork.WorkspotResourceComponent? scripted
ZoomUIListenerIDred.CallbackObject? scripted
ZoomStateMachineListenerIDred.CallbackObject? scripted
advanceInteractionStateResolveDelayIDgame.DelayID scripted
activeStatusEffectTDBID scripted
activeProgramToUploadOnNPCTDBID scripted
isQhackUploadInProgerssbool scripted
scanningTweakDBRecordTDBID scripted
updateRunningbool scripted
updateIDgame.DelayID scripted
delayedUpdateDeviceStateIDgame.DelayID scripted
blackboardgame.IBlackboard? scripted
currentPlayerTargetCallbackIDred.CallbackObject? scripted
wasLookedAtLastbool scripted
lastPingSourceIDent.EntityID scripted
networkGridBeamFXgame.FxResource scripted
fxResourceMapperFxResourceMapperComponent? scripted
effectVisualizationAreaEffectVisualizationComponent? scripted
resourceLibraryComponentResourceLibraryComponent? scripted
gameplayRoleComponentGameplayRoleComponent? scripted
personalLinkHackSendbool scripted
personalLinkFailsafeIDgame.DelayID scripted
wasAnimationFastForwardedbool scripted
wasEngineeringSkillcheckTriggeredbool scripted
contentScaleTDBID scripted
networkGridBeamOffsetVector4 scripted
areaEffectsDataSAreaEffectData[] scripted
areaEffectsInFocusModeSAreaEffectTargetData[] scripted
debugOptionsDebuggerProperties scripted
currentlyUploadingActionWeakHandle<ScriptableDeviceAction> scripted
workspotActivatorWeakHandle<game.Object> scripted

Functions