ApplyAnimWrappersOnWeapon class
ApplyAnimWrappersOnWeapon
Inheritance
Base: AIbehaviortaskScript
Derived
None.
Properties
| Property | Type | |
|---|---|---|
wrapperName | CName | scripted |
refOwner | WeakHandle<game.data.AIActionTarget_Record> | scripted |
owner | WeakHandle<game.Object> | scripted |
ownerPosition | Vector4 | scripted |
animationController | ent.AnimationControllerComponent? | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIAIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context)overrideRTTIvoid Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTI