BlackICE Scripting

class

ApplyLightPresetEffector

  • 1 property
  • 3 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
lightPresetWeakHandle<game.data.LightPreset_Record>0x0 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void SendChangeLightEvent(WeakHandle<game.Object> owner, int[] colorValues, float strength, float time, CName curve, bool loop) RTTI