BlackICE Scripting

ApplyShaderOnEquipmentEffector class

ApplyShaderOnEquipmentEffector

Inheritance

Base: game.Effector

Derived

None.

Properties

PropertyType
overrideMaterialNameCName scripted
overrideMaterialTagCName scripted
effectInstancegame.EffectInstance? scripted
ownerWeakHandle<game.Object> scripted
ownerEffectgame.EffectInstance? scripted

Functions