BlackICE Scripting

ApplyShaderOnObjectEffector class

ApplyShaderOnObjectEffector

Inheritance

Base: game.Effector

Derived

None.

Properties

PropertyType
applicationTargetNameCName scripted
applicationTargetWeakHandle<game.Object> scripted
effectsgame.EffectInstance?[] scripted
overrideMaterialNameCName scripted
overrideMaterialTagCName scripted
overrideMaterialClearOnDetachbool scripted
effectInstancegame.EffectInstance? scripted
ownerWeakHandle<game.Object> scripted
ownerEffectgame.EffectInstance? scripted

Functions