BlackICE Scripting

class

ApplyShaderOnObjectEffector

  • 9 properties
  • 4 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
applicationTargetNameCName0x0 scripted
applicationTargetWeakHandle<game.Object>0x8 scripted
effectsgame.EffectInstance?[]0x18 scripted
overrideMaterialNameCName0x28 scripted
overrideMaterialTagCName0x30 scripted
overrideMaterialClearOnDetachbool0x38 scripted
effectInstancegame.EffectInstance?0x40 scripted
ownerWeakHandle<game.Object>0x50 scripted
ownerEffectgame.EffectInstance?0x60 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void ActionOff(game.Object owner) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI