BlackICE Scripting

class

ApplyStatusEffectBasedOnDifficultyEffector

  • 4 properties
  • 5 functions

Extends ApplyStatusEffectEffector game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
statusEffectOnStoryDifficultyTDBID0x40 scripted
statusEffectOnEasyDifficultyTDBID0x48 scripted
statusEffectOnHardDifficultyTDBID0x50 scripted
statusEffectOnVeryHardDifficultyTDBID0x58 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void RepeatedAction(game.Object owner) overrideRTTI
  • void SetStatusEffectBasedOnDifficulty(game.Object owner) RTTI