BlackICE Scripting

ApplyStatusEffectEffector class

ApplyStatusEffectEffector

Inheritance

Base: game.Effector

Derived

ApplyStatusEffectBasedOnDifficultyEffector, FinisherEffector

Properties

PropertyType
targetEntityIDent.EntityID scripted
applicationTargetCName scripted
recordTDBID scripted
removeWithEffectorbool scripted
invertedbool scripted
useCountWhenRemovingbool scripted
countfloat scripted
instigatorstring scripted

Functions