ArmorEquipGameController class
ArmorEquipGameController
Inheritance
Base: game.ui.MenuGameController
Derived
Properties
| Property | Type | |
|---|---|---|
inventoryCanvas | WeakHandle<ink.Widget> | scripted |
inventoryList | WeakHandle<ink.VerticalPanelWidget> | scripted |
inventory | WeakHandle<game.ItemData>[] | scripted |
player | WeakHandle<PlayerPuppet> | scripted |
equipmentSystem | WeakHandle<EquipmentSystem> | scripted |
subCharacterSystem | WeakHandle<SubCharacterSystem> | scripted |
transactionSystem | WeakHandle<game.TransactionSystem> | scripted |
craftingSystem | WeakHandle<CraftingSystem> | scripted |
buttonScrollUp | WeakHandle<ink.CanvasWidget> | scripted |
buttonScrollDn | WeakHandle<ink.CanvasWidget> | scripted |
buttonPlayer | WeakHandle<ink.CanvasWidget> | scripted |
buttonFlathead | WeakHandle<ink.CanvasWidget> | scripted |
buttonToolbox | WeakHandle<ink.CanvasWidget> | scripted |
panelPlayer | WeakHandle<ink.CanvasWidget> | scripted |
panelFlathead | WeakHandle<ink.CanvasWidget> | scripted |
panelToolbox | WeakHandle<ink.CanvasWidget> | scripted |
uiBB_Equipment | UI_EquipmentDef? | scripted |
uiBB_EquipmentBlackboard | WeakHandle<game.IBlackboard> | scripted |
backgroundVideo | WeakHandle<ink.VideoWidget> | scripted |
paperdollVideo | WeakHandle<ink.VideoWidget> | scripted |
areaTags | CName[] | scripted |
inventoryManager | InventoryDataManager? | scripted |
equipArea | game.data.EquipmentArea | scripted |
slotIndex | int | scripted |
recipeItemList | TDBID[] | scripted |
playerCraftBook | CraftBook? | scripted |
tooltipsLibrary | red.ResourceReferenceScriptToken | scripted |
itemTooltipName | CName | scripted |
tooltipStylePath | red.ResourceReferenceScriptToken | scripted |
tooltipLeft | WeakHandle<InventorySlotTooltip> | scripted |
tooltipRight | WeakHandle<InventorySlotTooltip> | scripted |
tooltipContainer | WeakHandle<ink.CompoundWidget> | scripted |
paperDollList | CName[] | scripted |
scrollOffset | int | scripted |
faceTags | CName[] | scripted |
headTags | CName[] | scripted |
chestTags | CName[] | scripted |
legTags | CName[] | scripted |
weaponTags | CName[] | scripted |
consumableTags | CName[] | scripted |
modulesTags | CName[] | scripted |
framesTags | CName[] | scripted |
operationsMode | operationsMode | scripted |
Functions
bool OnInitialize()overrideRTTIvoid HelperAddPaperdollButton(string argTitle, ink.CanvasWidget containerSlot, game.data.EquipmentArea equipArea, int slotIndex, CName[] areaTags)RTTIvoid HelperAddInventoryButton(game.ItemData itemData, int slotId)RTTIvoid HelperClearButton(int slotId)RTTIvoid OnInventoryChange(string value)RTTIvoid OnEquipmentChange(string value)RTTIvoid RefreshEquipment()RTTIvoid RefreshFlatheadEquipment()RTTIvoid RefreshPlayerEquipment()RTTIWeakHandle<game.ItemData>[] RemovedCyberware(WeakHandle<game.ItemData>[] items)RTTIvoid RefreshInventoryList()RTTIvoid SetCraftList()RTTIvoid OnPaperDollCursor(ink.PointerEvent e)RTTIvoid OnInventoryItemPush(ink.PointerEvent e)RTTIvoid OnInventoryItemEnter(ink.PointerEvent e)RTTIvoid OnInventoryItemExit(ink.PointerEvent e)RTTIvoid OnPaperdollItemEnter(ink.PointerEvent e)RTTIvoid OnPaperdollItemExit(ink.PointerEvent e)RTTIvoid OnScrollUp(ink.PointerEvent e)RTTIvoid OnScrollDn(ink.PointerEvent e)RTTIvoid ProcessPaperDollPlayerClick(ink.PointerEvent e)RTTIvoid ProcessPaperDollFlatheadClick(ink.PointerEvent e)RTTIvoid ProcessPlayerClick(ink.PointerEvent e)RTTIvoid ProcessFlatheadClick(ink.PointerEvent e)RTTIvoid RefreshTooltipsInventory(game.ItemData tooltipItemData, game.ItemID equippedItemId)RTTIvoid RefreshTooltipsPaperdoll(game.ItemViewData tooltipItemData)RTTIvoid HideTooltips()RTTIvoid ProcessToolboxClick(ink.PointerEvent e)RTTIvoid DisassembleItem(game.ItemID itemID, int quantity)RTTIvoid OnSelectPlayer(ink.PointerEvent e)RTTIvoid OnSelectFlathead(ink.PointerEvent e)RTTIvoid OnSelectToolbox(ink.PointerEvent e)RTTI