class
CarriedObjectDecisions
- 0 properties
- 5 functions
- 4 derived classes
Extends CarriedObjectTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
bool ToRelease(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "CarriedObjectDecisions", "ToRelease;StateContextStateGameScriptInterface", (CarriedObjectDecisions_ToRelease x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CarriedObjectDecisions_ToRelease( CarriedObjectDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToForceDropBody(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "CarriedObjectDecisions", "ToForceDropBody;StateContextStateGameScriptInterface", (CarriedObjectDecisions_ToForceDropBody x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CarriedObjectDecisions_ToForceDropBody( CarriedObjectDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool IsPlayerAllowedToDropBody(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "CarriedObjectDecisions", "IsPlayerAllowedToDropBody;StateContextStateGameScriptInterface", (CarriedObjectDecisions_IsPlayerAllowedToDropBody x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CarriedObjectDecisions_IsPlayerAllowedToDropBody( CarriedObjectDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool IsBodyDropForced(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "CarriedObjectDecisions", "IsBodyDropForced;StateContextStateGameScriptInterface", (CarriedObjectDecisions_IsBodyDropForced x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CarriedObjectDecisions_IsBodyDropForced( CarriedObjectDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool IsForceBodyDropRequested(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "CarriedObjectDecisions", "IsForceBodyDropRequested;StateContextStateGameScriptInterface", (CarriedObjectDecisions_IsForceBodyDropRequested x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CarriedObjectDecisions_IsForceBodyDropRequested( CarriedObjectDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );