class
CarryEvents
- 1 property
- 10 functions
Extends CarriedObjectEvents CarriedObjectTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
knockdownImmunityModifier | game.StatModifierData_Deprecated? | 0x68 | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "CarryEvents", "OnEnter;StateContextStateGameScriptInterface", (CarryEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_OnEnter( CarryEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "OnUpdate;FloatStateContextStateGameScriptInterface", (CarryEvents_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_OnUpdate( CarryEvents self, float timeDelta, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "CarryEvents", "OnExit;StateContextStateGameScriptInterface", (CarryEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_OnExit( CarryEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "CarryEvents", "OnForcedExit;StateContextStateGameScriptInterface", (CarryEvents_OnForcedExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_OnForcedExit( CarryEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExitCommon(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "OnExitCommon;StateContextStateGameScriptInterface", (CarryEvents_OnExitCommon x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_OnExitCommon( CarryEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void RefreshCarryState(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "RefreshCarryState;StateContextStateGameScriptInterface", (CarryEvents_RefreshCarryState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_RefreshCarryState( CarryEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void SyncJump(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "SyncJump;StateContextStateGameScriptInterface", (CarryEvents_SyncJump x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_SyncJump( CarryEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void UpdatePuppetCarryState(ECarryState state, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "UpdatePuppetCarryState;ECarryStateStateContextStateGameScriptInterface", (CarryEvents_UpdatePuppetCarryState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_UpdatePuppetCarryState( CarryEvents self, ECarryState state, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void AddKnockdownModifier(game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "AddKnockdownModifier;StateGameScriptInterface", (CarryEvents_AddKnockdownModifier x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_AddKnockdownModifier( CarryEvents self, game.stateMachine.GameScriptInterface? scriptInterface );void RemoveKnockdownModifier(game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "CarryEvents", "RemoveKnockdownModifier;StateGameScriptInterface", (CarryEvents_RemoveKnockdownModifier x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CarryEvents_RemoveKnockdownModifier( CarryEvents self, game.stateMachine.GameScriptInterface? scriptInterface );