class
ChestPress
- 2 properties
- 9 functions
Extends InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
animFeatureData | AnimFeature_ChestPress? | 0x3D0 | scripted |
animFeatureDataName | CName | 0x3E0 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "ChestPress", "OnRequestComponents", (ChestPress_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_OnRequestComponents( ChestPress self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "ChestPress", "OnTakeControl", (ChestPress_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_OnTakeControl( ChestPress self, ent.EntityResolveComponentsInterface ri );bool OnGameAttached()overrideRTTIre.Hooks.Place( "ChestPress", "OnGameAttached", (ChestPress_OnGameAttached x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_OnGameAttached( ChestPress self );ChestPressController? GetController()overrideRTTIre.Hooks.Place( "ChestPress", "GetController;", (ChestPress_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.ChestPressController>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_GetController( ChestPress self );ChestPressControllerPS? GetDevicePS()overrideRTTIre.Hooks.Place( "ChestPress", "GetDevicePS;", (ChestPress_GetDevicePS x) => { return re.Hooks.CallOriginal<re.msgpack.ChestPressControllerPS>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_GetDevicePS( ChestPress self );EGameplayRole DeterminGameplayRole()overrideRTTIre.Hooks.Place( "ChestPress", "DeterminGameplayRole;", (ChestPress_DeterminGameplayRole x) => { return re.Hooks.CallOriginal<re.msgpack.EGameplayRole>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_DeterminGameplayRole( ChestPress self );bool OnChestPressWeightHack(ChestPressWeightHack evt)RTTIre.Hooks.Place( "ChestPress", "OnChestPressWeightHack", (ChestPress_OnChestPressWeightHack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_OnChestPressWeightHack( ChestPress self, ChestPressWeightHack? evt );bool OnE3Hack_QuestPlayAnimationWeightLift(E3Hack_QuestPlayAnimationWeightLift evt)RTTIre.Hooks.Place( "ChestPress", "OnE3Hack_QuestPlayAnimationWeightLift", (ChestPress_OnE3Hack_QuestPlayAnimationWeightLift x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_OnE3Hack_QuestPlayAnimationWeightLift( ChestPress self, E3Hack_QuestPlayAnimationWeightLift? evt );bool OnE3Hack_QuestPlayAnimationKillNPC(E3Hack_QuestPlayAnimationKillNPC evt)RTTIre.Hooks.Place( "ChestPress", "OnE3Hack_QuestPlayAnimationKillNPC", (ChestPress_OnE3Hack_QuestPlayAnimationKillNPC x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ChestPress_OnE3Hack_QuestPlayAnimationKillNPC( ChestPress self, E3Hack_QuestPlayAnimationKillNPC? evt );