BlackICE Scripting

class

ClimbDecisions

  • 1 property
  • 6 functions

Extends LocomotionGroundDecisions LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
stateBodyDonebool0x30 scripted

Functions

  • bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • bool ToStand(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToCrouch(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ForwardAngleTest(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, game.PlayerClimbInfo climbInfo) RTTI
  • bool TestClimbingPath(game.stateMachine.GameScriptInterface scriptInterface, game.PlayerClimbInfo climbInfo, Vector4 playerPosition) RTTI
  • bool OverlapFitTest(game.stateMachine.GameScriptInterface scriptInterface, game.PlayerClimbInfo climbInfo) RTTI