BlackICE Scripting

class

CombatExitingEvents

  • 0 properties
  • 1 function

Extends ExitingEvents ExitingEventsBase VehicleEventsTransition VehicleTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI