class
CombatPSMPrereq
- 0 properties
- 4 functions
Extends PlayerStateMachinePrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
None.
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "CombatPSMPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (CombatPSMPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CombatPSMPrereq_OnRegister( CombatPSMPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "CombatPSMPrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (CombatPSMPrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CombatPSMPrereq_OnUnregister( CombatPSMPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );string GetStateMachineEnum()overrideRTTIre.Hooks.Place( "CombatPSMPrereq", "GetStateMachineEnum;", (CombatPSMPrereq_GetStateMachineEnum x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct CombatPSMPrereq_GetStateMachineEnum( CombatPSMPrereq self );int GetCurrentPSMStateIndex(game.IBlackboard bb)overrideRTTIre.Hooks.Place( "CombatPSMPrereq", "GetCurrentPSMStateIndex;IBlackboard", (CombatPSMPrereq_GetCurrentPSMStateIndex x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CombatPSMPrereq_GetCurrentPSMStateIndex( CombatPSMPrereq self, game.IBlackboard? bb );