class
ConsumableChargesPrereqState
- 4 properties
- 3 functions
Extends game.PrereqState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | WeakHandle<PlayerPuppet> | 0x0 | scripted |
statPoolListener | ConsumableChargesPrereqListener? | 0x10 | scripted |
objectt | WeakHandle<game.Object> | 0x20 | scripted |
statsObjID | game.StatsObjectID | 0x30 | scripted |
Functions
void StatPoolUpdate(float oldValue, float newValue)RTTIre.Hooks.PlaceVoid( "ConsumableChargesPrereqState", "StatPoolUpdate;FloatFloat", (ConsumableChargesPrereqState_StatPoolUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ConsumableChargesPrereqState_StatPoolUpdate( ConsumableChargesPrereqState self, float oldValue, float newValue );void RegisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck)RTTIre.Hooks.PlaceVoid( "ConsumableChargesPrereqState", "RegisterStatPoolListener;GameInstancegamedataStatPoolTypeFloat", (ConsumableChargesPrereqState_RegisterStatPoolListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ConsumableChargesPrereqState_RegisterStatPoolListener( ConsumableChargesPrereqState self, ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck );void UnregisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType)RTTIre.Hooks.PlaceVoid( "ConsumableChargesPrereqState", "UnregisterStatPoolListener;GameInstancegamedataStatPoolType", (ConsumableChargesPrereqState_UnregisterStatPoolListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ConsumableChargesPrereqState_UnregisterStatPoolListener( ConsumableChargesPrereqState self, ScriptGameInstance game, game.data.StatPoolType statPoolType );