CoolExitingEvents class
CoolExitingEvents
Inheritance
Base: ExitingEvents
Derived
None.
Properties
| Property | Type | |
|---|---|---|
exitMomentum | Vector4 | scripted |
coolExitMagnitude | vehicle.CoolExitImpulseLevel | scripted |
willEquipMeleeWeapon | bool | scripted |
cwArmsEquipRequested | bool | scripted |
cwArmsEquipCompleted | bool | scripted |
vehicleInTPP | bool | scripted |
vehicleInTPPCallback | red.CallbackObject? | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIbool OnVehicleInTPPChange(bool value)RTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI