BlackICE Scripting

class

CyberwareCustomizationSystem

  • 5 properties
  • 14 functions

Extends game.CyberwareCustomizationSystem game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable

Properties

PropertyTypeOffset
savedDataCyberwareCustomizationPersistentData0x0 scripted
transactionSystemWeakHandle<game.TransactionSystem>0x30 scripted
attachmentSlotCallbackgame.AttachmentSlotsScriptListener?0x40 scripted
playerAttachedCallbackIDuint0x50 scripted
playerPuppetWeakHandle<game.Object>0x58 scripted

Functions

  • CyberwareCustomizationPersistentData GetSavedData() RTTI
  • void OnPotentiallyRefreshMaxTacApperance(PotentiallyRefreshMaxTacApperanceRequest requestRefresh) RTTI
  • void SetMaxTacApperance() RTTI
  • void RemoveMaxTacApperance() RTTI
  • bool ShouldApplyMaxTacApperance() RTTI
  • void OnApplyCyberwareCustomizationDataRequest(ApplyCyberwareCustomizationDataRequest request) RTTI
  • void OnSaveAndApplyCyberwareCustomizationDataRequest(SaveAndApplyCyberwareCustomizationDataRequest request) RTTI
  • void OnSaveAndApplyCyberwareSwitcherIndexRequest(SaveAndApplyCyberWareSwitcherIndexRequest request) RTTI
  • void OnSaveAndApplyCyberwareCustomizationColorRequest(SaveAndApplyCyberWareCustomColorRequest request) RTTI
  • void OnRestoreCyberwareCustomizationDataRequest(RestoreCyberwareCustomizationDataRequest request) RTTI
  • void OnAttach() overrideRTTI
  • void PlayerAttachedCallback(game.Object playerPuppet) RTTI
  • void OnRestored(int saveVersion, int gameVersion) overrideRTTI
  • void RestoreCyberwareCustomization(bool forcePlayerCustomization) RTTI