DEBUG_VisualizerComponent class
DEBUG_VisualizerComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
records | DEBUG_VisualRecord[] | scripted |
offsetCounter | int | scripted |
timeToNextUpdate | float | scripted |
processedRecordIndex | int | scripted |
showWeaponsStreaming | bool | scripted |
TICK_TIME_DELTA | float | scripted |
TEXT_SCALE_NAME | float | scripted |
TEXT_SCALE_ATTITUDE | float | scripted |
TEXT_SCALE_IMMORTALITY_MODE | float | scripted |
TEXT_TOP | float | scripted |
TEXT_OFFSET | float | scripted |
Functions
void VisualizePuppets(ScriptedPuppet[] pups, bool infDuration, float duration)RTTIvoid VisualizePuppetInternal(int index)RTTIvoid ClearPuppetVisualization()RTTIvoid ClearPuppet(int index)RTTIVector4 GetNextOffset()RTTIvoid VisualizeDisplayName(float scale)RTTIvoid VisualizeImmortality(float scale)RTTIvoid VisualizeAttitude(float scale)RTTIvoid ShowText(Vector4 offset, string str, Color color, float scale)RTTIvoid OnGameAttach()RTTIvoid OnUpdate(float dt)RTTIvoid ToggleShowWeaponsStreaming()RTTI