BlackICE Scripting

class

DamageOverTimeTypeHitPrereqCondition

  • 1 property
  • 2 functions

Extends BaseHitPrereqCondition IScriptable ISerializable

Properties

PropertyTypeOffset
dotTypegame.data.StatusEffectType0x8 scripted

Functions

  • void SetData(TDBID recordID) overrideRTTI
  • bool Evaluate(game.events.HitEvent hitEvent) overrideRTTI