BlackICE Scripting

struct

DeviceHelper

  • 0 properties
  • 11 functions
  • 0 bytes

Properties

None.

Functions

  • static void DebugLog(ScriptGameInstance gameInstance, string message) staticRTTI global
  • static void RemoveActionFromArray(CName actionName, game.device.Action[] actions) staticRTTI global
  • static int FindAction(CName actionName, game.device.Action[] actions, out game.device.Action foundAction) staticRTTI global
  • static bool RemoveStatusAction(game.device.Action[] actions) staticRTTI global
  • static void PushActionsIntoInteractionChoice(game.interactions.Choice choice, game.device.Action[] actions) staticRTTI global
  • static game.device.Action?[] ConvertActionsArray(PuppetAction[] puppetActions) staticRTTI global
  • static bool ConvertActionIntoScriptableAction(game.device.Action[] inActions, ScriptableDeviceAction[] outActions) staticRTTI global
  • static int FindStatusAction(game.device.Action[] actions, out BaseDeviceStatus status) staticRTTI global
  • static bool IsDebugModeON(ScriptGameInstance gameInstance) staticRTTI global
  • static bool ExtractSpecificStateClass(game.PersistentState[] states, CName desiredClassName, game.PersistentState[] extractedStates) staticRTTI global
  • static bool IDMO(ScriptGameInstance gameInstance) staticRTTI global