struct
DeviceHelper
- 0 properties
- 11 functions
- 0 bytes
Properties
None.
Functions
static void DebugLog(ScriptGameInstance gameInstance, string message)staticRTTI globalre.Hooks.PlaceVoid( "DeviceHelper", "DeviceHelper::DebugLog;GameInstancescript_ref<String>", (DeviceHelper_DebugLog x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_DebugLog( ScriptGameInstance gameInstance, string message );static void RemoveActionFromArray(CName actionName, game.device.Action[] actions)staticRTTI globalre.Hooks.PlaceVoid( "DeviceHelper", "DeviceHelper::RemoveActionFromArray;CNamescript_ref<array<DeviceAction>>", (DeviceHelper_RemoveActionFromArray x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_RemoveActionFromArray( CName actionName, game.device.Action[] actions );static int FindAction(CName actionName, game.device.Action[] actions, out game.device.Action foundAction)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::FindAction;CNamescript_ref<array<DeviceAction>>DeviceAction", (DeviceHelper_FindAction x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_FindAction( CName actionName, game.device.Action[] actions, game.device.Action? foundAction );static bool RemoveStatusAction(game.device.Action[] actions)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::RemoveStatusAction;script_ref<array<DeviceAction>>", (DeviceHelper_RemoveStatusAction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_RemoveStatusAction( game.device.Action[] actions );static void PushActionsIntoInteractionChoice(game.interactions.Choice choice, game.device.Action[] actions)staticRTTI globalre.Hooks.PlaceVoid( "DeviceHelper", "DeviceHelper::PushActionsIntoInteractionChoice;script_ref<InteractionChoice>script_ref<array<DeviceAction>>", (DeviceHelper_PushActionsIntoInteractionChoice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_PushActionsIntoInteractionChoice( game.interactions.Choice choice, game.device.Action[] actions );static game.device.Action?[] ConvertActionsArray(PuppetAction[] puppetActions)staticRTTI globalstatic bool ConvertActionIntoScriptableAction(game.device.Action[] inActions, ScriptableDeviceAction[] outActions)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::ConvertActionIntoScriptableAction;script_ref<array<DeviceAction>>script_ref<array<ScriptableDeviceAction>>", (DeviceHelper_ConvertActionIntoScriptableAction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_ConvertActionIntoScriptableAction( game.device.Action[] inActions, ScriptableDeviceAction[] outActions );static int FindStatusAction(game.device.Action[] actions, out BaseDeviceStatus status)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::FindStatusAction;script_ref<array<DeviceAction>>BaseDeviceStatus", (DeviceHelper_FindStatusAction x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_FindStatusAction( game.device.Action[] actions, BaseDeviceStatus? status );static bool IsDebugModeON(ScriptGameInstance gameInstance)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::IsDebugModeON;GameInstance", (DeviceHelper_IsDebugModeON x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_IsDebugModeON( ScriptGameInstance gameInstance );static bool ExtractSpecificStateClass(game.PersistentState[] states, CName desiredClassName, game.PersistentState[] extractedStates)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::ExtractSpecificStateClass;script_ref<array<PersistentState>>CNamearray<PersistentState>", (DeviceHelper_ExtractSpecificStateClass x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_ExtractSpecificStateClass( game.PersistentState[] states, CName desiredClassName, game.PersistentState[] extractedStates );static bool IDMO(ScriptGameInstance gameInstance)staticRTTI globalre.Hooks.Place( "DeviceHelper", "DeviceHelper::IDMO;GameInstance", (DeviceHelper_IDMO x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DeviceHelper_IDMO( ScriptGameInstance gameInstance );