class
BaseDeviceStatus
- 1 property
- 9 functions
- 6 derived classes
Extends ActionEnum ActionInt ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Derived
DoorStatus, LiftStatus, MediaDeviceStatus, SecuritySystemStatus, SecurityTurretStatus, SurveillanceCameraStatus
Properties
| Property | Type | Offset | |
|---|---|---|---|
isRestarting | bool | 0x280 | scripted |
Functions
void SetProperties(ScriptableDeviceComponentPS deviceRef)RTTIre.Hooks.PlaceVoid( "BaseDeviceStatus", "SetProperties;ScriptableDeviceComponentPS", (BaseDeviceStatus_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_SetProperties( BaseDeviceStatus self, ScriptableDeviceComponentPS? deviceRef );string GetCurrentDisplayString()overrideRTTIre.Hooks.Place( "BaseDeviceStatus", "GetCurrentDisplayString", (BaseDeviceStatus_GetCurrentDisplayString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_GetCurrentDisplayString( BaseDeviceStatus self );TDBID GetScannerStatusRecord()RTTIre.Hooks.Place( "BaseDeviceStatus", "GetScannerStatusRecord;", (BaseDeviceStatus_GetScannerStatusRecord x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_GetScannerStatusRecord( BaseDeviceStatus self );int GetStatusValue()RTTIre.Hooks.Place( "BaseDeviceStatus", "GetStatusValue;", (BaseDeviceStatus_GetStatusValue x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_GetStatusValue( BaseDeviceStatus self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "BaseDeviceStatus", "GetTweakDBChoiceRecord;", (BaseDeviceStatus_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_GetTweakDBChoiceRecord( BaseDeviceStatus self );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "BaseDeviceStatus", "BaseDeviceStatus::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (BaseDeviceStatus_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsClearanceValid(game.device.Clearance requesterClearancer)staticoverrideRTTI globalre.Hooks.Place( "BaseDeviceStatus", "BaseDeviceStatus::IsClearanceValid;Clearance", (BaseDeviceStatus_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_IsClearanceValid( game.device.Clearance? requesterClearancer );static bool IsContextValid(game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "BaseDeviceStatus", "BaseDeviceStatus::IsContextValid;script_ref<GetActionsContext>", (BaseDeviceStatus_IsContextValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_IsContextValid( game.GetActionsContext context );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "BaseDeviceStatus", "BaseDeviceStatus::IsAvailable;ScriptableDeviceComponentPS", (BaseDeviceStatus_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseDeviceStatus_IsAvailable( ScriptableDeviceComponentPS? device );