class
DeviceTimetable
- 1 property
- 5 functions
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
timeTableSetup | DeviceTimeTableManager? | 0x0 | scripted |
Functions
void OnGameAttach()RTTIre.Hooks.PlaceVoid( "DeviceTimetable", "OnGameAttach;", (DeviceTimetable_OnGameAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceTimetable_OnGameAttach( DeviceTimetable self );void OnGameDetach()RTTIre.Hooks.PlaceVoid( "DeviceTimetable", "OnGameDetach;", (DeviceTimetable_OnGameDetach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceTimetable_OnGameDetach( DeviceTimetable self );void SetTimetable(DeviceTimeTableManager timetable)RTTIre.Hooks.PlaceVoid( "DeviceTimetable", "SetTimetable;DeviceTimeTableManager", (DeviceTimetable_SetTimetable x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceTimetable_SetTimetable( DeviceTimetable self, DeviceTimeTableManager? timetable );void InitializeTimetable()RTTIre.Hooks.PlaceVoid( "DeviceTimetable", "InitializeTimetable;", (DeviceTimetable_InitializeTimetable x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceTimetable_InitializeTimetable( DeviceTimetable self );void UninitializeTimetable()RTTIre.Hooks.PlaceVoid( "DeviceTimetable", "UninitializeTimetable;", (DeviceTimetable_UninitializeTimetable x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DeviceTimetable_UninitializeTimetable( DeviceTimetable self );