DisassemblableComponent class
DisassemblableComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
disassembled | bool | scripted |
disassembleTargetRequesters | WeakHandle<game.Object>[] | scripted |
Functions
void OnGameAttach()RTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)RTTIvoid OnGameDetach()RTTIvoid OnUpdate(float deltaTime)RTTIvoid ObtainParts()RTTIbool OnTargetRequested(DisassembleTargetRequest evt)RTTIbool OnDisassembled(DisassembleEvent evt)RTTI