BlackICE Scripting

class

DisassembleManager

  • 15 properties
  • 9 functions

Extends game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
listRefink.CompoundWidgetReference0x10 scripted
initialPopupDelayfloat0x28 scripted
popupListWeakHandle<DisassemblePopupLogicController>[]0x30 scripted
listOfAddedInventoryItemsgame.InventoryItemData[]0x40 scripted
playerWeakHandle<PlayerPuppet>0x50 scripted
InventoryManagerInventoryDataManagerV2?0x60 scripted
transactionSystemgame.TransactionSystem?0x70 scripted
rootWeakHandle<ink.Widget>0x80 scripted
animProxyink.anim.Proxy?0x90 scripted
alpha_fadeinink.anim.Definition?0xA0 scripted
AnimOptionsink.anim.PlaybackOptions0xB0 scripted
DisassembleCallbackUI_CraftingDef?0xE0 scripted
DisassembleBlackboardWeakHandle<game.IBlackboard>0xF0 scripted
DisassembleBBIDred.CallbackObject?0x100 scripted
CraftingBBIDred.CallbackObject?0x110 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • void SetupBB() RTTI
  • void UnregisterFromBB() RTTI
  • void ManagePopups() RTTI
  • void CreatePopup() RTTI
  • void CreatePopupDelay() RTTI
  • bool OnRemovePopup(WeakHandle<ink.Widget> widget) RTTI
  • bool OnDelayComplete(ink.anim.Proxy anim) RTTI